当客户端推流RTMP数据发到SRS流媒体服务器,如果正确配置SRS流媒体服务器,可以输出HTTP-FLV的码流,拉流端就可以成功拉取到,那这个详细过程是怎样呢?本篇文章就来详细分析。先回顾下整体的框架:
RTMP推流端-----》SRS流媒体服务器(建立SOURCE->生成Consumer->指定封装格式endoder=FLV) 《《--------------拉流客户端拉取HTTP-FLV
1.简述http-flv技术
(1)在http协议中有个content-length字段,指的是http的body的长度。服务器在恢复客户端请求时,如果没有这个字段,客户端就一直接收数据,直到服务器与客户端的socket连接断开。如果有这个字段,客户端接收这个长度的数据后,就认为数据传输完毕。
http-flv直播就是利⽤了这个原理,服务器回复客户端请求的时候不加content-length字段,回复了http内容之后,紧接着发送flv数据,客户端就⼀直接收数据了。客户端就会认为一直有数据接收。
客户端发起请求,SRS流媒体服务器返回的是:
0 SrsLiveStream::SrsLiveStream (this=0xa3da40, s=0xa3bbd0, r=0xa3ad40, c=0xa3d520)
at src/App/srs_app_http_stream.cpp:514
1 0x00000000005010bb in SrsHttpStreamServer::http_mount (this=0xa11fd0, s=0xa3bbd0,
r=0xa3ad40) at src/app/srs_app_http_stream.cpp:912
2 0x00000000005620f5 in SrsHttpServer::http_mount (this=0xa11e00, s=0xa3bbd0,
r=0xa3ad40) at src/app/srs_app_http_conn.cpp:308
3 0x00000000004cd3cc in SrsServer::on_publish (this=0xa11ea0, s=0xa3bbd0, r=0xa3ad40)
at src/app/srs_app_server.cpp:1608
4 0x00000000004e6a9b in SrsSource::on_publish (this=0xa3bbd0) at src/app/srs_app_source.cpp:2466
5 0x00000000004d89f2 in SrsRtmpConn::acquire_publish (this=0xa30d00,source=0xa3bbd0) at src/app/srs_app_rtmp_conn.cpp:940
6 0x00000000004d7a74 in SrsRtmpConn::publishing (this=0xa30d00, source=0xa3bbd0) at src/app/srs_app_rtmp_conn.cpp:822
#7 0x00000000004d5229 in SrsRtmpConn::stream_service_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:534
#8 0x00000000004d4141 in SrsRtmpConn::service_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:388
#9 0x00000000004d2f09 in SrsRtmpConn::do_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:209
#10 0x00000000004d10fb in SrsConnection::cycle (this=0xa30d78) at
src/app/srs_app_conn.cpp:171
#11 0x0000000000509c88 in SrsSTCoroutine::cycle (this=0xa30f90) at
src/app/srs_app_st.cpp:198
#12 0x0000000000509cfd in SrsSTCoroutine::pfn (arg=0xa30f90) at
src/app/srs_app_st.cpp:213
#13 0x00000000005bdd9d in _st_thread_main () at sched.c:337
#14 0x00000000005be515 in st_thread_create (start=0x5bd719 <_st_vp_schedule+170>,
arg=0x700000001, joinable=1,
stk_size=1) at sched.c:616
(2)配置文件
主要分为两部分:
(1)配置http服务
(2)配置http-flv服务
配置⽂件如下所示:
listen 1935;
max_connections 1000;
#srs_log_tank file;
#srs_log_file ./objs/srs.log;
# 前台运⾏ daemon off;
# 打印到终端控制台
srs_log_tank console;
http_api {
enabled on;
listen 1985;
}
http_server {
enabled on;
listen 8081;
# http监听端⼝ (1)配置的http服务器,注意端⼝,如果是云服务器⼀定要注意开 放相应端⼝
dir ./objs/Nginx/html; }
stats {
network 0;
disk sda sdb xvda xvdb;
}
vhost __defaultVhost__ {
# 使⽤默认的vhost
# hls
hls {
enabled on;
hls_path ./objs/nginx/html;
hls_fragment 10;
hls_window 60;
}
# 使用http-flv要配置
http_remux {
enabled on;
mount [vhost]/[app]/[stream].flv; # ⽀持flv的使⽤,flv拉流的地址
hstrs on;
}
}
(3)测试准备
在客户端使用ffmpeg推rtmp流,其中xxx.xxx.xxx.xxx表示IP地址,根据实际环境的ip地址去配置,命令如下:
ffmpeg -re -i xxx.flv -vcodec copy -acodec copy -f flv -y rtmp://xxx.xxx.xxx.xxx/live/livestream
在客户端拉取rtmp和http流,命令如下:
ffplay http://xxx.xxx.xxx.xxx:8081/live/livestream.flv
ffplay rtmp://xxx.xxx.xxx.xxx/live/livestream
2.SRS流媒体rtmp推流时的函数调用关系
RTMP推流的时候根据url,创建对应的handler,拉流的时候根据url,找到对应处理的handler。即url和handler是一一对应关系。以下流程,在RTMP推流时,创建了一个HTTP-FLV的SOURCE(函数调用关系是从下至上,即数字14到0),关于SOURCE的详细分析,前面文章也分析过。
0 SrsLiveStream::SrsLiveStream (this=0xa3da40, s=0xa3bbd0, r=0xa3ad40, c=0xa3d520)
at src/app/srs_app_http_stream.cpp:514
1 0x00000000005010bb in SrsHttpStreamServer::http_mount (this=0xa11fd0, s=0xa3bbd0,
r=0xa3ad40) at src/app/srs_app_http_stream.cpp:912
2 0x00000000005620f5 in SrsHttpServer::http_mount (this=0xa11e00, s=0xa3bbd0,
r=0xa3ad40) at src/app/srs_app_http_conn.cpp:308
3 0x00000000004cd3cc in SrsServer::on_publish (this=0xa11ea0, s=0xa3bbd0, r=0xa3ad40)
at src/app/srs_app_server.cpp:1608
4 0x00000000004e6a9b in SrsSource::on_publish (this=0xa3bbd0) at src/app/srs_app_source.cpp:2466
5 0x00000000004d89f2 in SrsRtmpConn::acquire_publish (this=0xa30d00,source=0xa3bbd0) at src/app/srs_app_rtmp_conn.cpp:940
6 0x00000000004d7a74 in SrsRtmpConn::publishing (this=0xa30d00, source=0xa3bbd0) at src/app/srs_app_rtmp_conn.cpp:822
#7 0x00000000004d5229 in SrsRtmpConn::stream_service_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:534
#8 0x00000000004d4141 in SrsRtmpConn::service_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:388
#9 0x00000000004d2f09 in SrsRtmpConn::do_cycle (this=0xa30d00) at
src/app/srs_app_rtmp_conn.cpp:209
#10 0x00000000004d10fb in SrsConnection::cycle (this=0xa30d78) at
src/app/srs_app_conn.cpp:171
#11 0x0000000000509c88 in SrsSTCoroutine::cycle (this=0xa30f90) at
src/app/srs_app_st.cpp:198
#12 0x0000000000509cfd in SrsSTCoroutine::pfn (arg=0xa30f90) at
src/app/srs_app_st.cpp:213
#13 0x00000000005bdd9d in _st_thread_main () at sched.c:337
#14 0x00000000005be515 in st_thread_create (start=0x5bd719 <_st_vp_schedule+170>,
arg=0x700000001, joinable=1,
stk_size=1) at sched.c:616
3.SRS流媒体服务器源码的重要函数和类说明
RTMP不管是推流还是拉流都是对应一个连接实现,那HTTP-FLV也是一个客户端对应一个连接,如果是HLS,那client也会对应一个连接。
(1)源码中重要函数和文件说明
在SRS流媒体服务器源码中,关于处理数据的重要函数说明:
SrsLiveStream::do_serve_http:处理客户端的数据发送。
SrsHttpConn:表示每个http client或RTMP client都有这个连接。
SrsConsumer:每个SrsHttpConn都对应一个消费者SrsConsumer,对应RTMP或HTTP。关于SrsConsumer前面文章已经讲过,这里相当于中间数据的缓存。
(2)源码中重要类说说明
SrsBufferCache:HTTP直播流编码器的缓存。
SrsFlvStreamEncoder:将RTMP转成HTTP FLV流。
SrsTsStreamEncoder:将RTMP转成HTTP TS流。
SrsAacStreamEncoder:将RTMP含有的AAC成分转成HTTP AAC流。
SrsMp3StreamEncoder:将RTMP含有的MP3成分转成HTTP MP3流。
SrsBufferWriter:将流直接写⼊到HTTP响应的数据中。
SrsLiveStream:HTTP直播流,将RTMP转成HTTP-FLV或者其他格式,其实际是handler SrsLiveEntry 直播⼊⼝,⽤来处理HTTP 直播流。
SrsHttpStreamServer:HTTP直播流服务,服务FLV/TS/MP3/AAC流的合成。
SrsHttpResponseWriter: 负责将数据发送给客户端,本质是调⽤SrsStSocket进⾏发送
SrsHttpServeMux:HTTP请求多路复⽤器,实际就是路由,⾥⾯记录了path以及对应handler。
4.SRS流媒体服务器源码解析
根据源码可以得到,http和RTMP都是继承SrsConnection。源码如下:
// The http connection which request the static or stream content.
class SrsHttpConn : public SrsConnection
{
protected:
SrsHttpParser* parser;
ISrsHttpServeMux* http_mux;
SrsHttpCorsMux* cors;
public:
SrsHttpConn(IConnectionManager* cm, srs_netfd_t fd, ISrsHttpServeMux* m, std::string cip);
virtual ~SrsHttpConn();
// Interface ISrsKbpsDelta
public:
virtual void remark(int64_t* in, int64_t* out);
protected:
virtual srs_error_t do_cycle();
protected:
// When got http message,
// for the static service or api, discard any body.
// for the stream caster, for instance, http flv streaming, may discard the flv header or not.
virtual srs_error_t on_got_http_message(ISrsHttpMessage* msg) = 0;
private:
virtual srs_error_t process_request(ISrsHttpResponseWriter* w, ISrsHttpMessage* r);
// When the connection disconnect, call this method.
// e.g. log msg of connection and report to other system.
// @param request: request which is converted by the last http message.
virtual srs_error_t on_disconnect(SrsRequest* req);
// Interface ISrsReloadHandler
public:
virtual srs_error_t on_reload_http_stream_crossdomain();
};
SrsRtmpConn继承SrsConnection,源码如下:
// The client provides the main logic control for RTMP clients.
class SrsRtmpConn : virtual public SrsConnection, virtual public ISrsReloadHandler
{
// For the thread to directly access any field of connection.
friend class SrsPublishRecvThread;
private:
SrsServer* server;
SrsRtmpServer* rtmp;
SrsRefer* refer;
SrsBandwidth* bandwidth;
SrsSecurity* security;
// The wakable handler, maybe NULL.
// TODO: FIXME: Should refine the state for receiving thread.
ISrsWakable* wakable;
// The elapsed duration in srs_utime_t
// For live play duration, for instance, rtmpdump to record.
// @see https://github.com/ossrs/srs/issues/47
srs_utime_t duration;
// The MR(merged-write) sleep time in srs_utime_t.
srs_utime_t mw_sleep;
// The MR(merged-write) only enabled for play.
int mw_enabled;
// For realtime
// @see https://github.com/ossrs/srs/issues/257
bool realtime;
// The minimal interval in srs_utime_t for delivery stream.
srs_utime_t send_min_interval;
// The publish 1st packet timeout in srs_utime_t
srs_utime_t publish_1stpkt_timeout;
// The publish normal packet timeout in srs_utime_t
srs_utime_t publish_normal_timeout;
// Whether enable the tcp_nodelay.
bool tcp_nodelay;
// About the rtmp client.
SrsClientInfo* info;
public:
SrsRtmpConn(SrsServer* svr, srs_netfd_t c, std::string cip);
virtual ~SrsRtmpConn();
public:
virtual void dispose();
protected:
virtual srs_error_t do_cycle();
// Interface ISrsReloadHandler
public:
virtual srs_error_t on_reload_vhost_removed(std::string vhost);
virtual srs_error_t on_reload_vhost_play(std::string vhost);
virtual srs_error_t on_reload_vhost_tcp_nodelay(std::string vhost);
virtual srs_error_t on_reload_vhost_realtime(std::string vhost);
virtual srs_error_t on_reload_vhost_publish(std::string vhost);
// Interface ISrsKbpsDelta
public:
virtual void remark(int64_t* in, int64_t* out);
private:
// When valid and connected to vhost/app, service the client.
virtual srs_error_t service_cycle();
// The stream(play/publish) service cycle, identify client first.
virtual srs_error_t stream_service_cycle();
virtual srs_error_t check_vhost(bool try_default_vhost);
virtual srs_error_t playing(SrsSource* source);
virtual srs_error_t do_playing(SrsSource* source, SrsConsumer* consumer, SrsQueueRecvThread* trd);
virtual srs_error_t publishing(SrsSource* source);
virtual srs_error_t do_publishing(SrsSource* source, SrsPublishRecvThread* trd);
virtual srs_error_t acquire_publish(SrsSource* source);
virtual void release_publish(SrsSource* source);
virtual srs_error_t handle_publish_message(SrsSource* source, SrsCommonMessage* msg);
virtual srs_error_t process_publish_message(SrsSource* source, SrsCommonMessage* msg);
virtual srs_error_t process_play_control_msg(SrsConsumer* consumer, SrsCommonMessage* msg);
virtual void change_mw_sleep(srs_utime_t sleep_v);
virtual void set_sock_options();
private:
virtual srs_error_t check_edge_token_traverse_auth();
virtual srs_error_t do_token_traverse_auth(SrsRtmpClient* client);
private:
// When the connection disconnect, call this method.
// e.g. log msg of connection and report to other system.
virtual srs_error_t on_disconnect();
private:
virtual srs_error_t http_hooks_on_connect();
virtual void http_hooks_on_close();
virtual srs_error_t http_hooks_on_publish();
virtual void http_hooks_on_unpublish();
virtual srs_error_t http_hooks_on_play();
virtual void http_hooks_on_stop();
};
前面的文章已经讲过了,rtmp推流的时候就会产生数据源,对应源码就是source。那http-flv client也是要从source里面拉取数据,也是要绑定一个consumer,这个思想在前面的文章中都要反复讲过。
5.源码调试分析
先运行SRS流媒体服务器,执行命令:
gdb ./objs/srs
如下界面:
再执行命令:
set args -c ./conf/srs.conf
r
如下界面:
在win环境,开启ffmpeg推流,推流命令在上面已经给出。
界面如下:
推流成功后,在win环境,用ffplay去播放。播放命令,上面已经给出了。
界面如下:
可以看到拉流端,关于http-flv具体的一些打印信息,如下界面:
使用WireShark抓http-flv包,需要设置过滤条件,http or tcp.port==8081
界面如下:
拉流客户端请求SRS流媒体服务器路径是/live/livestream.flv HTTP/1.1,请求方法是GET方法。
如下界面:
该请求数据包具体如下类型,如下界面:
通过WireShark抓包,也可以看到SRS流媒体服务器回应客户端消息,其中是不带有content-length。其服务端回应客户端的数据包的过程,如下界面:
6.http-flv在ffmpeg源码中是怎样实现呢?
这个时候客户端开启推流,经过调试分析,整个流程如下图:
下面的源码反应了http监听的过程(Rtmp与http类似),也就是按照这个流程来分析:
run_master()-->SrsServer::listen()--->
SrsServer::listen_http_stream()。
(1) main函数,
src/main/srs_main_server.cpp:192行。
(2)do_main函数,
src/main/srs_main_server.cpp:184行。
(3)run函数,
src/main/srs_main_server.cpp:409行。
(4)run_master函数,
src/main/srs_main_server.cpp:469行。
(5)SrsServer::listen函数,
srs/app/srs_app_server.cpp:880行。
(6)
SrsServer::listen_http_stream,srs/app/srs_app_server.cpp:1295行。
在ffmpeg源码中搜索http_code,可以搜索到,在http.c里,有实现。源码在如下路径。
在SRS流媒体服务端,从各类协议总入口SrsServer::listen()开始分析。对应源码如下:
HTTP/1.1 200 OK
Connection: Keep-Alive
Content-Type: video/x-flv
Server: SRS/3.0.141(OuXuli)
Transfer-Encoding: chunked
如果是http协议,就会调用listen_http_stream(),到http的listen分析,对应源码如下:
srs_error_t SrsServer::listen_http_stream()
{
srs_error_t err = srs_success;
close_listeners(SrsListenerHttpStream);
if (_srs_config->get_http_stream_enabled()) {
SrsListener* listener = new SrsBufferListener(this, SrsListenerHttpStream);
listeners.push_back(listener);
std::string ep = _srs_config->get_http_stream_listen();
std::string ip;
int port;
srs_parse_endpoint(ep, ip, port);
if ((err = listener->listen(ip, port)) != srs_success) {
return srs_error_wrap(err, "http stream listen %s:%d", ip.c_str(), port);
}
}
return err;
}
7.拉流时HTTP连接调试
打个断点,输入如下命令,调试:
b SrsServer::listen_http_stream()
界面如下:
输入命令:
n
可以一行行执行。
这个时候,如果客户端开启拉流,可以看到SRS流媒体服务器的调用栈,界面如下:
这个http流程与前面分析的RTMP流程是类似:
(1)st_thread_create,在sched.c:616行。
(2)_st_thread_main,在sched.c:337行。
(3)函数SrsSTCoroutine::pfn,在
srs/app/srs_app_st.cpp:213行。
(4)函数SrsSTCoroutine::cycle,在
srs/app/srs_app_st.cpp:198行。
(5)函数SrsTcpListener::cycle,在
srs/app/srs_app_listener.cpp:202行。
(6)函数
SrsBufferListener::on_tcp_client,在srs/app/srs_app_server.cpp:167行。
(7)函数SrsServer::accept_client,类型是SrsListenerHttpStream,在
src/app/srs_app_server.cpp:1400行。
(8)函数SrsServer::fd2conn,类型是SrsListenerHttpStream,在
src/app/srs_app_server.cpp:1465行。
不同的客户端都是可以进来do_serve_http,当拉流客户端要拉取http数据时,包含真正的音视频数据,从这里可以分析,源码如下:
srs_error_t SrsLiveStream::do_serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r)
{
srs_error_t err = srs_success;
string enc_desc;
ISrsBufferEncoder* enc = NULL;
srs_assert(entry);
if (srs_string_ends_with(entry->pattern, ".flv")) {
w->header()->set_content_type("video/x-flv");
enc_desc = "FLV";
enc = new SrsFlvStreamEncoder();
} else if (srs_string_ends_with(entry->pattern, ".aac")) {
w->header()->set_content_type("audio/x-aac");
enc_desc = "AAC";
enc = new SrsAacStreamEncoder();
} else if (srs_string_ends_with(entry->pattern, ".mp3")) {
w->header()->set_content_type("audio/mpeg");
enc_desc = "MP3";
enc = new SrsMp3StreamEncoder();
} else if (srs_string_ends_with(entry->pattern, ".ts")) {
w->header()->set_content_type("video/MP2T");
enc_desc = "TS";
enc = new SrsTsStreamEncoder();
} else {
return srs_error_new(ERROR_HTTP_LIVE_STREAM_EXT, "invalid pattern=%s", entry->pattern.c_str());
}
SrsAutoFree(ISrsBufferEncoder, enc);
// Enter chunked mode, because we didn't set the content-length.
w->write_header(SRS_CONSTS_HTTP_OK);
// create consumer of souce, ignore gop cache, use the audio gop cache.
SrsConsumer* consumer = NULL;
if ((err = source->create_consumer(NULL, consumer, true, true, !enc->has_cache())) != srs_success) {
return srs_error_wrap(err, "create consumer");
}
SrsAutoFree(SrsConsumer, consumer);
srs_verbose("http: consumer created success.");
SrsPithyPrint* pprint = SrsPithyPrint::create_http_stream();
SrsAutoFree(SrsPithyPrint, pprint);
SrsMessageArray msgs(SRS_PERF_MW_MSGS);
// Use receive thread to accept the close event to avoid FD leak.
// @see https://github.com/ossrs/srs/issues/636#issuecomment-298208427
SrsHttpMessage* hr = dynamic_cast<SrsHttpMessage*>(r);
SrsResponseonlyHttpConn* hc = dynamic_cast<SrsResponseOnlyHttpConn*>(hr->connection());
// update the statistic when source disconveried.
SrsStatistic* stat = SrsStatistic::instance();
if ((err = stat->on_client(_srs_context->get_id(), req, hc, SrsRtmpConnPlay)) != srs_success) {
return srs_error_wrap(err, "stat on client");
}
// the memory writer.
SrsBufferWriter writer(w);
if ((err = enc->initialize(&writer, cache)) != srs_success) {
return srs_error_wrap(err, "init encoder");
}
// if gop cache enabled for encoder, dump to consumer.
if (enc->has_cache()) {
if ((err = enc->dump_cache(consumer, source->jitter())) != srs_success) {
return srs_error_wrap(err, "encoder dump cache");
}
}
SrsFlvStreamEncoder* ffe = dynamic_cast<SrsFlvStreamEncoder*>(enc);
// Set the socket options for transport.
bool tcp_nodelay = _srs_config->get_tcp_nodelay(req->vhost);
if (tcp_nodelay) {
if ((err = hc->set_tcp_nodelay(tcp_nodelay)) != srs_success) {
return srs_error_wrap(err, "set tcp nodelay");
}
}
srs_utime_t mw_sleep = _srs_config->get_mw_sleep(req->vhost);
if ((err = hc->set_socket_buffer(mw_sleep)) != srs_success) {
return srs_error_wrap(err, "set mw_sleep %" PRId64, mw_sleep);
}
SrsHttpRecvThread* trd = new SrsHttpRecvThread(hc);
SrsAutoFree(SrsHttpRecvThread, trd);
if ((err = trd->start()) != srs_success) {
return srs_error_wrap(err, "start recv thread");
}
srs_trace("FLV %s, encoder=%s, nodelay=%d, mw_sleep=%dms, cache=%d, msgs=%d",
entry->pattern.c_str(), enc_desc.c_str(), tcp_nodelay, srsu2msi(mw_sleep),
enc->has_cache(), msgs.max);
// TODO: free and erase the disabled entry after all related connections is closed.
// TODO: FXIME: Support timeout for player, quit infinite-loop.
while (entry->enabled) {
// Whether client closed the FD.
if ((err = trd->pull()) != srs_success) {
return srs_error_wrap(err, "recv thread");
}
pprint->elapse();
// get messages from consumer.
// each msg in msgs.msgs must be free, for the SrsMessageArray never free them.
int count = 0;
if ((err = consumer->dump_packets(&msgs, count)) != srs_success) {
return srs_error_wrap(err, "consumer dump packets");
}
if (count <= 0) {
// Directly use sleep, donot use consumer wait, because we couldn't awake consumer.
srs_usleep(mw_sleep);
// ignore when nothing got.
continue;
}
if (pprint->can_print()) {
srs_trace("-> " SRS_CONSTS_LOG_HTTP_STREAM " http: got %d msgs, age=%d, min=%d, mw=%d",
count, pprint->age(), SRS_PERF_MW_MIN_MSGS, srsu2msi(mw_sleep));
}
// sendout all messages.
if (ffe) {
err = ffe->write_tags(msgs.msgs, count);
} else {
err = streaming_send_messages(enc, msgs.msgs, count);
}
// free the messages.
for (int i = 0; i < count; i++) {
SrsSharedPtrMessage* msg = msgs.msgs[i];
srs_freep(msg);
}
// check send error code.
if (err != srs_success) {
return srs_error_wrap(err, "send messages");
}
}
// Here, the entry is disabled by encoder un-publishing or reloading,
// so we must return a io.EOF error to disconnect the client, or the client will never quit.
return srs_error_new(ERROR_HTTP_STREAM_EOF, "Stream EOF");
}
从源码中看出,这里有个new SrsTsStreamEncoder,这个是用来合成flv数据,以供拉流端使用。
接下来打印断点调试看看。输入命令如下:
b SrsLiveStream::do_serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r)
界面如下:
输入命令,继续运行:
c
这时候开启拉流端,再输入命令:
bt
查看调用栈,如下界面:
(1)st_thread_create,在sched.c:616行。
(2)_st_thread_main,在sched.c:337行。
(3)函数SrsSTCoroutine::pfn,在
src/app/srs_app_st.cpp:213行。
(4)函数SrsSTCoroutine::cycle,在
src/app/srs_app_st.cpp:198行。
(5)函数SrsConnection::cycle,在
src/app/srs_app_conn.cpp:171行。
(6)函数SrsHttpConn::do_cycle,在
src/app/srs_app_http_conn.cpp:133行。
(7)函数
SrsHttpConn::process_request,在src/app/srs_app_http_conn.cpp:161行。
(8)函数
SrsHttpCorsMux::server_http,在src/protocol/srs_http_stack.cpp:859行。
(9)函数
SrsHttpServer::server_http,在src/app/srs_app_http_conn.cpp:300行。
(10)函数
SrsHttpServerMux::server_http,在src/protocol/srs_http_stack.cpp:711行。
(11)函数
SrsLiveStream::server_http,在src/app/srs_app_http_stream.cpp:544行。
(12)函数
SrsLiveStream::do_serve_http,在src/app/srs_app_http_stream.cpp:552行。
当拉流端通过onsumer->dump_packets(&msgs, count)读出消息后,然后就用ffe->write_tags(msgs.msgs, count)绑定一个Encoder(这里就指的是用flv封装),源代码如下图:
在
SrsLiveStream::do_serve_http(ISrsHttpResponseWriter* w, ISrsHttpMessage* r)函数下。
int count = 0;
if ((err = consumer->dump_packets(&msgs, count)) != srs_success) {
return srs_error_wrap(err, "consumer dump packets");
}
if (count <= 0) {
// Directly use sleep, donot use consumer wait, because we couldn't awake consumer.
srs_usleep(mw_sleep);
// ignore when nothing got.
continue;
}
if (pprint->can_print()) {
srs_trace("-> " SRS_CONSTS_LOG_HTTP_STREAM " http: got %d msgs, age=%d, min=%d, mw=%d",
count, pprint->age(), SRS_PERF_MW_MIN_MSGS, srsu2msi(mw_sleep));
}
// sendout all messages.
if (ffe) {
err = ffe->write_tags(msgs.msgs, count);
} else {
err = streaming_send_messages(enc, msgs.msgs, count);
}
对应源码文件为Srs_app_source.cpp,拉流端通过SrsConsumer::dump_packets(SrsMessageArray* msgs, int& count),读取消息。关于这个函数的调用,在前面文章有更详细的分析。
srs_error_t SrsConsumer::dump_packets(SrsMessageArray* msgs, int& count)
{
srs_error_t err = srs_success;
srs_assert(count >= 0);
srs_assert(msgs->max > 0);
// the count used as input to reset the max if positive.
int max = count? srs_min(count, msgs->max) : msgs->max;
// the count specifies the max acceptable count,
// here maybe 1+, and we must set to 0 when got nothing.
count = 0;
if (should_update_source_id) {
srs_trace("update source_id=%d[%d]", source->source_id(), source->source_id());
should_update_source_id = false;
}
// paused, return nothing.
if (paused) {
return err;
}
// pump msgs from queue.
if ((err = queue->dump_packets(max, msgs->msgs, count)) != srs_success) {
return srs_error_wrap(err, "dump packets");
}
return err;
}SrsConsumer::dump_packets(SrsMessageArray* msgs, int& count)
在源码Srs_app_http_stream.cpp,调用函数ffe->write_tags(msgs.msgs, count)(包括写头和数据),绑定Encoder,这里指的是封装格式。详细分析,会在后面的文章继续分析,源码如下:
srs_error_t SrsFlvStreamEncoder::write_tags(SrsSharedPtrMessage** msgs, int count)
{
srs_error_t err = srs_success;
// For https://github.com/ossrs/srs/issues/939
if (!header_written) {
bool has_video = false;
bool has_audio = false;
for (int i = 0; i < count && (!has_video || !has_audio); i++) {
SrsSharedPtrMessage* msg = msgs[i];
if (msg->is_video()) {
has_video = true;
} else if (msg->is_audio()) {
has_audio = true;
}
}
// Drop data if no A+V.
if (!has_video && !has_audio) {
return err;
}
if ((err = write_header(has_video, has_audio)) != srs_success) {
return srs_error_wrap(err, "write header");
}
}
return enc->write_tags(msgs, count);
}
8.拉流时,SRS流媒体服务器发送数据给客户端
调试界面如下:
在SRS流媒体服务器给客户端发送数据的函数,打断点,跟踪函数调用流程,输入命令如下:
b SrsHttpResponseWriter::writev
(1)包括了前面连接过程的连接,这些流程就反应了函数调用的关系(调用关系是从下至上,即从15到0),跟踪流程如下:
0 SrsHttpResponseWriter::writev (this=0x7ffff7f1ebd0, iov=0xaeaa80, iovcnt=240,
pnwrite=0x0) at src/service/srs_service_http_conn.cpp:784
1 0x00000000004fde62 in SrsBufferWriter::writev (this=0x7ffff7f1e860, iov=0xaeaa80,
iovcnt=240, pnwrite=0x0) at src/app/srs_app_http_stream.cpp:511
2 0x000000000040f109 in SrsFlvTransmuxer::write_tags (this=0xb92fb0, msgs=0xaea310,
count=80) at src/kernel/srs_kernel_flv.cpp:538
3 0x00000000004fd0b1 in SrsFlvStreamEncoder::write_tags (this=0xb51490, msgs=0xaea310,
count=80) at src/app/srs_app_http_stream.cpp:345
4 0x00000000004ff0dc in SrsLiveStream::do_serve_http (this=0xa3d9f0, w=0x7ffff7f1ebd0,
r=0xb92840) at src/app/srs_app_http_stream.cpp:677
5 0x00000000004fe108 in SrsLiveStream::serve_http (this=0xa3d9f0, w=0x7ffff7f1ebd0,
r=0xb92840) at src/app/srs_app_http_stream.cpp:544
6 0x000000000049c86f in SrsHttpServeMux::serve_http (this=0xa11fe0, w=0x7ffff7f1ebd0,
r=0xb92840) at src/protocol/srs_http_stack.cpp:711
7 0x0000000000562080 in SrsHttpServer::serve_http (this=0xa11e00, w=0x7ffff7f1ebd0,
r=0xb92840) at src/app/srs_app_http_conn.cpp:300
8 0x000000000049d6be in SrsHttpCorsMux::serve_http (this=0xb37440, w=0x7ffff7f1ebd0,
r=0xb92840) at src/protocol/srs_http_stack.cpp:859
9 0x0000000000561086 in SrsHttpConn::process_request (this=0xb93ff0, w=0x7ffff7f1ebd0,
r=0xb92840) at src/app/srs_app_http_conn.cpp:161
10 0x0000000000560ce8 in SrsHttpConn::do_cycle (this=0xb93ff0) at src/app/srs_app_http_conn.cpp:133 ---Type <return> to continue, or q <return> to quit---
11 0x00000000004d10fb in SrsConnection::cycle (this=0xb93ff0) at src/app/srs_app_conn.cpp:171
12 0x0000000000509c88 in SrsSTCoroutine::cycle (this=0xb93f10) at src/app/srs_app_st.cpp:198
13 0x0000000000509cfd in SrsSTCoroutine::pfn (arg=0xb93f10) at src/app/srs_app_st.cpp:213
14 0x00000000005bdd9d in _st_thread_main () at sched.c:337
15 0x00000000005be515 in st_thread_create (start=0x5bd719 <_st_vp_schedule+170>,
arg=0x900000001, joinable=1,stk_size=1) at sched.c:616
(2)客户端拉取HTTP—FLV播放流程
当RTMP推流成功后,这里通过调试,跟踪客户端拉流时,SRS流媒体服务器的播放流程。当拉取HTTP-FLV流时,每个播放的SrsFlvStreamEncoder是独⽴,互不影响。调用关系是从下至上,即11到0。如下:
0 SrsFlvStreamEncoder::SrsFlvStreamEncoder (this=0xa57820) at src/app/srs_app_http_stream.cpp:250
1 0x00000000004fe2fd in SrsLiveStream::do_serve_http (this=0xa3da20, w=0x7ffff7eb5bd0,
r=0xa5d7c0) at src/app/srs_app_http_stream.cpp:562
2 0x00000000004fe108 in SrsLiveStream::serve_http (this=0xa3da20, w=0x7ffff7eb5bd0,
r=0xa5d7c0) at src/app/srs_app_http_stream.cpp:544
3 0x000000000049c86f in SrsHttpServeMux::serve_http (this=0xa11fe0, w=0x7ffff7eb5bd0,
r=0xa5d7c0) at src/protocol/srs_http_stack.cpp:711
4 0x0000000000562080 in SrsHttpServer::serve_http (this=0xa11e00, w=0x7ffff7eb5bd0,
r=0xa5d7c0) at src/app/srs_app_http_conn.cpp:300
5 0x000000000049d6be in SrsHttpCorsMux::serve_http (this=0xa52930, w=0x7ffff7eb5bd0,
r=0xa5d7c0) at src/protocol/srs_http_stack.cpp:859
6 0x0000000000561086 in SrsHttpConn::process_request (this=0xa5d120,
w=0x7ffff7eb5bd0, r=0xa5d7c0) at src/app/srs_app_http_conn.cpp:161
7 0x0000000000560ce8 in SrsHttpConn::do_cycle (this=0xa5d120) at
src/app/srs_app_http_conn.cpp:133
8 0x00000000004d10fb in SrsConnection::cycle (this=0xa5d120) at
src/app/srs_app_conn.cpp:171
9 0x0000000000509c88 in SrsSTCoroutine::cycle (this=0xa5d1c0) at
src/app/srs_app_st.cpp:198
10 0x0000000000509cfd in SrsSTCoroutine::pfn (arg=0xa5d1c0) at
src/app/srs_app_st.cpp:213
11 0x00000000005bdd9d in _st_thread_main () at sched.c:337
(3)客户端拉取HTTP_FLV流过程中,部分日志如下:
[Trace][10457][554] HTTP client ip=175.0.54.116, request=0, to=15000ms
[Trace][10457][554] HTTP GET http://111.229.231.225:8081/live/livestream.flv, content-length=-1
[Trace][10457][554] http: mount flv stream for sid=/live/livestream, mount=/live/livestream.flv
[Trace][10457][554] flv: source url=/live/livestream, is_edge=0, source_id=-1[-1]
[Trace][10457][554] create consumer, active=0, queue_size=0.00,jitter=30000000
[Trace][10457][554] set fd=10, SO_SNDBUF=46080=>175000,buffer=350ms
[Trace][10457][554] FLV /live/livestream.flv, encoder=FLV,nodelay=0, mw_sleep=350ms, cache=0, msgs=128
9.总结
本篇文章在前面文章的基础上,讲解从客户端RTMP推流到SRS流媒体服务器,拉流端拉取HTTP_FLV数据的过程,并通过调试的方法,跟踪SRS流媒体服务器的函数调用流程。能够帮助大家理清其中错综复杂的关系,对于源码分析非常有帮助。
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